The inventory file holds functions and procedures that are related to the runescape inventory
The type that holds functions and properties of the Runescape inventory gametab.
A player's inventory is a term for all of the items they are carrying. The game interface splits the inventory into two sections: the backpack inventory and the equipped inventory. OSRS Farming Guide For Each Level. Improving your farming skill is not that hard as long as you know what needs to be done. The more time you spend playing RuneScape and by doing these tasks repeatedly, the faster you can level up. Level 1-17 Farming. As with other OSRS skills, some quests grant skill XP. Farming is no exception.
Variable that stores functions and properties of the Runescape inventory gametab.
Column wise and “reversed” column wise (S-style):
DROP_PATTERN_REGULAR
, DROP_PATTERN_REGULAR_R
Column wise snake-style patterns and “reversed” version:
DROP_PATTERN_SNAKE
, DROP_PATTERN_SNAKE_R
By row, from to-left, down to bottom right, it’s reverse starts in top-right down to bottom right.
DROP_PATTERN_TOPDOWN
, DROP_PATTERN_TOPDOWN_R
Given a pattern and an upper limit of errors in percent, it will swap around some values and return a “errorized” drop-pattern
Example:
Opens the interface
Checks if the interface is already open.
Returns true if the given slot is within a valid range.
Note
by slacky
Returns the slot-index under the given TPoint.If it’s not over a slot then -1 is returned
Note
by slacky
Moves the moise over the given slot-index.
Note
by slacky
Returns True
if the inventory can’t hold anymore items
Note
by slacky
Returns the bounding box covering the given slot-index.
Note
by slacky
Returns true if the given slot is occupied.
Note
by slacky
Returns all the occupied slot-indices.
Note
by slacky
Returns the number of used slots
Drops the given items. It’s order-sensitive which means unless you want it tojump randomly all over the inventory dropping items, you give it a ordered drop-pattern.
Note
by slacky
Examples:
Drops all the given items Slots
except for the items in IgnoreSolots
Note
by slacky
Find the slots of the given item defined by a TMask, DTM, or BMP.
Note
Last parameter is not defaulted in the last overload FindItem(BMP..) for technical reasons._
Example:
Counts the number of slots containing this item
Returns true if the inventory contains the given item
Returns the index to the current active slot, returns -1
if none.
RS correct alias for Inventory.ActivateSlot
.
Activates (Presses) the given slot, however if Slot
is -1
then it will disable the current active slot.
Waits for intentory amount to meet expected size. By default it waits till it’s equalto given Amount, but can wait till it’s not equal, less than or greater than.