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Inventory Slots Osrs 5,0/5 2322 votes

The inventory file holds functions and procedures that are related to the runescape inventory

type TRSInventory¶

The type that holds functions and properties of the Runescape inventory gametab.

A player's inventory is a term for all of the items they are carrying. The game interface splits the inventory into two sections: the backpack inventory and the equipped inventory. OSRS Farming Guide For Each Level. Improving your farming skill is not that hard as long as you know what needs to be done. The more time you spend playing RuneScape and by doing these tasks repeatedly, the faster you can level up. Level 1-17 Farming. As with other OSRS skills, some quests grant skill XP. Farming is no exception.

var Inventory¶

Variable that stores functions and properties of the Runescape inventory gametab.

Drop patterns¶

Column wise and “reversed” column wise (S-style):

DROP_PATTERN_REGULAR, DROP_PATTERN_REGULAR_R

Column wise snake-style patterns and “reversed” version:

DROP_PATTERN_SNAKE, DROP_PATTERN_SNAKE_R

By row, from to-left, down to bottom right, it’s reverse starts in top-right down to bottom right.

DROP_PATTERN_TOPDOWN, DROP_PATTERN_TOPDOWN_R

Inventory.ErrorPattern¶

Jad inventory osrs

Given a pattern and an upper limit of errors in percent, it will swap around some values and return a “errorized” drop-pattern

Example:

Inventory.Open¶

Opens the interface

Inventory.IsOpen¶

Checks if the interface is already open.

Inventory.IsSlotValid¶

Returns true if the given slot is within a valid range.

Note

by slacky

Inventory.PointToSlot¶

Returns the slot-index under the given TPoint.If it’s not over a slot then -1 is returned

Note

by slacky

Inventory.MouseSlot¶

Moves the moise over the given slot-index.

Note

by slacky

Inventory.IsFull¶

Returns True if the inventory can’t hold anymore items

Note

by slacky

Inventory.GetSlotBox¶

Returns the bounding box covering the given slot-index.

Note

by slacky

Osrs Bigger Inventory

Inventory.IsSlotUsed¶

Returns true if the given slot is occupied.

Note

by slacky

Inventory.GetUsedSlots¶

Returns all the occupied slot-indices.

Note

by slacky

Inventory.Count¶

Returns the number of used slots

Inventory.DropItems¶

Drops the given items. It’s order-sensitive which means unless you want it tojump randomly all over the inventory dropping items, you give it a ordered drop-pattern.

Note

by slacky

Examples:

Inventory.DropItemsExcept¶

Drops all the given items Slots except for the items in IgnoreSolots

Note

by slacky

Inventory.FindItem¶

Find the slots of the given item defined by a TMask, DTM, or BMP.

Note

Last parameter is not defaulted in the last overload FindItem(BMP..) for technical reasons._

Example:

Inventory.Count¶

Counts the number of slots containing this item

Inventory.Contains¶

Returns true if the inventory contains the given item

Inventory.GetActiveSlot¶

Returns the index to the current active slot, returns -1 if none.

Osrs Inventory Hotkey

Inventory.Use¶

RS correct alias for Inventory.ActivateSlot.

Inventory.ActivateSlot¶

Osrs Increase Inventory

Activates (Presses) the given slot, however if Slot is -1 then it will disable the current active slot.

Inventory.WaitCount¶

Inventory Slots Osrs Exp

Waits for intentory amount to meet expected size. By default it waits till it’s equalto given Amount, but can wait till it’s not equal, less than or greater than.